It's a game that I'd easily recommend to fans of punishing action-RPGs, even if Lords of the Fallen isn't nearly as punishing as most, but I'm not sure that the changes introduced by Deck13 and CI Games will be enough to draw in a much larger audience. While the studios' attempts to smooth certain rough edges might appeal to new fans, major oversights (like a lack of fast travel) ultimately saddle Lords of the Fallen with as many burdens as the games that inspired it. Unfortunately, the latest project from CI Games and Deck13 doesn't do much more than prove that critically-acclaimed projects, like all three of the Souls games, are more than the sum of their parts. Lords of the Fallen looks to perfect the tough-but-fair formula recently made popular by another member of the Bandai Namco family.or, at the very least, polish it up and change the decor a bit to appeal to a larger slice of the game-playing public.